


At the age of 14 he moved to England where he spent the next four years studying various musical styles and music performance. During this time he also started learning classical piano and music theory which helped him develop an interest in composing music. He spent the first few years of his musicianship as a drummer/percussionist playing in an orchestra. Marcell was born in 1994 in Hungary, where he started his musical journey at the age of 5. He is also responsible for writing the story of the game as well as the entire level design.

As the head of the development, he is the game designer and the graphic and 3D artist of Quern. He thinks about his job as a passionate duty, dreaming and creating is his life and nothing is more precious to him than his recent works. Now he is a 3D and graphic generalist who also writes novels in his free time. Before Daniel got his Intermedia Artist degree he worked as a stock vector designer and freelancer 3D artist during his university years. He finished his secondary school in informatics and telecommunication specialization in 2011 and got admitted to Budapest Metropolitan University in the same year. As a teenager he spent years creating and publishing Levels for Tomb Raider 4 and Unreal Tournament with using his own models and textures. He loved building maps and messing around with Stuns and Jetpack. When he got his first PC he was fascinated by games with built in Level Editors. A few years later he started to draw board games and play them with his friends in school breaks. When he was 6 his hobby was to draw paper mazes for his classmates.
