
remove fill light added by the previous option remove all artificial lights from the stage change all SketchUp transparent materials into default Brighter3D glass material We updated raytracing engine to the latest version, that makes Brighter3D even faster than before.įor your convenience, we added a new "Scene Tools." Submenu which allows you to: We rewrote the way the roughness parameter is handled (you get a bit of visually pleasing blue noise at the beginning) and it converges faster. You can select one texture and press the auto button to automatically get the other textures from the same directory. Roughness - works similarly to the glossiness in the specular workflow Specular - defines object’s shininess by using a grayscale map Normal - determines the dents and bumps an object has Version 3.1.1 Brighter3D brings new possibilities.įirst of all, we added support for PBR textures, which increases rendering quality by an order of magnitude. Now when you change camera view and press refresh button in render window (while render started), new view rendering will start immediately. We made revoking and activating your licence even easier (now you can do that by a simple click).Īnother change is an instant refresh button. We are working on the MacOS version of brighter3d, stay tuned! We made brighter3d compatible with the latest version of Keyframe Animation plugin.Īnd last but not least, we added X buttons to remove PBR textures faster. We upgraded the internal raytracing engine up to embree 3.8.0 for speed and reliability. Or the licence that gives you updates up to the latest version of SketchUp (2020 as now). Now you can choose between free lifetime upgrades, Speeding up your image-based lighting workflow significantly.

We moved HDR map settings into the main rendering window, it allows you to setup your HDR mapping mode, scale and rotation almost instantly, We are still working on the MacOS version of the brighter3d, stay tuned! This time a small update for freshly released SketchUp 2021.

We added a new amazing GPU-based tone mapper for an even better post-processing of your rendered images.Īnother new feature is the possibility to add a background image for your render, which is something Don't worry, all your licenses (including lifetime) We changed the publisher of our software to Norferin Software. Updated SketchUp API export to the latest version (SketchUp 2021.1). We upgraded the internal raytracing engine up to embree 3.13.0 for speed and reliability. Updated FreeImage library to the latest version.Īdded possibility to exit post processing module by escape key,Īnd improved PBR textures loading as png files in 64bit and other formats.
